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This page has all the current releases of sample triggers for the DG Events.


Point Regeneration


Point regeneration is a set of events that handles regeneration of hit points, mana, and movement. This removes the tick based regeneration, and also cuts down on people using the tick time to maximaize on regeneration.
It can be downloaded from the CircleMUD FTP Site.

Shutdown Event


This event allows shutdown/reboots to be set to go off at a later time (anywhere from 1 to 10 minutes) and be cancelled as well. As the time is ticked down, a warning to all players is sent as well, keeping them informed. This code can be found in the online documentation here.

Zone Regeneration


As we all know, zones reset at a specific time, say 25 minutes. Instead of bogging down the processor by checking every 10 seconds (which is how often it checks now) to see if a zone needs regeneration, why not have it all based on events? The details on how to do this can be found here.

Return to the Death's Gate Events page